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Hayes Solos Raffle
MIT Media Lab,
20 Ames St. E15-350, Cambridge, MA 02139 617-253-0185 hayes
(at) media.mit.edu www.rafelandia.com
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Education
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Massachusetts
Institute of Technology, Media Lab Cambridge,
MA.
Ph.D. candidate, Media Arts and Sciences (expected 2008). Tangible Media
Group.
Concentration: Educational toys.
Massachusetts
Institute of Technology, Media Lab Cambridge,
MA.
Master
of Sciences, Media Arts and Sciences. June 2004. Tangible
Media Group.
Yale
University, New Haven, CT.
Bachelor of Arts, Fine Art. May 1996. Concentration:
Sculpture.
Cum Laude, Distinction in the Major.
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Experience
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Tangible
Media Group, MIT Media Lab. 2002-Present.
Research and development of tangible computer interfaces.
Project lead, Topobo toys. 2002-2006. Ideation,
design and development of Topobo building toy. Manage $500k
project
with
4-8 engineering
and design students to take project
from concept
to production manufacturing.
Instructor, Interactive Toy Design Studio, MIT Media Lab. 2006.
Organized and conducted intensive toy design studio for graduate
and undergraduate students.
Industrial Designer, IDEO. 2005. Intern, consumer
products, experience design and concept ideation for Fortune-500
clients.
Teaching Assistant, Tangible Interfaces. 2003-2005.
MIT graduate design course on tangible
media.
Founder, Rafelandia design studio. 1999-2002. Industrial
and graphic design studio serving consumer industries. Clients
included LeapFrog
Toys, Sony, Covad DSL, Ditto.com,
Supracor, Tanya Starnes (Attorney), Babcock and Brown (Investment
Bank).
Engineer, San Francisco Exploratorium. 2001-2002. Electro-Mechanical
engineering. Design and fabrication of educational museum exhibits.
ZOOB Toys concept and design. 1995-1999.
Co-developed and co-designed award winning ZOOB building toy system
from original
concept
through
manufacture.
Director, Design Department, Primoridal, LLC. 1997-1999.
Directed in-house design division of Primordial, LLC
with staff of 3-8 designers. Developed educational methodologies
for teaching with ZOOB via print
and video mediums. Designed promotional ZOOB packaging
with clients such as Disney Corporation and GAP Kids.
Graphic Artist and Research Assistant to
Robert Farris Thompson, Ph.D. 1996-1998.
Created supporting art for Thompson’s
articles in journals such as African Arts magazine,
and Res
32 (Harvard Symposium of Anthropology and Aesthetics).
Aided in primary source research and created
photo documentation for graduate student seminars
comparing
West African and North American indigenous
architecture.
Founder and Designer, Yale Corinthian Yacht Club Merchandising Division. 1993-1996.
Created a brand ID for the Yale Sailing Team. Designed merchandising
paraphernalia
and
created a revenue-building division for the Yale Corinthian Yacht
Club.
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Publications |
Raffle,
H., and Tichenor, J. Super Cilia Skin: Interfaz de Texturas, Pasajes Construcción: Materiales. Number 31, September 2007, pp. 8-9 and front cover. Madrid: América Ibérica.
Raffle,
H., Yip, L., Ishii, H. Remix and Robo: sampling, sequencing
and real-time control of a tangible robotic construction system.
In Proceedings of Conference on Computer Graphics and Interactive
Techniques, Educator's Forum (SIGGRAPH '07),
(San Diego, CA, August 5-9 2007).
Raffle, H., Vaucelle,
C., Wang, R., Ishii, H. Jabberstamp: Embedding Sound and
Voice in Traditional Drawings. In Proceedings of Conference
on Computer Graphics and Interactive Techniques, Educator's Forum (SIGGRAPH
'07), (San Diego, CA, August 5-9 2007).
Merrill, D., Raffle,
H. The Sound of Touch, in Extended
Abstracts of Conference on Computer Graphics and Interactive Techniques,
Emerging Technologies (SIGGRAPH
'07), (San Diego, CA, August 5-9 2007).
Raffle,
H., Yip, L., Ishii, H. Remix and Robo: sampling,
sequencing and real-time control of a tangible robotic construction
system. In Proceedings
of Conference on Interaction Design and Children (IDC 07),
(Aalborg, Denmark June 6-8, 2007).
Raffle, H., Vaucelle,
C., Wang, R., Ishii, H. Jabberstamp: Embedding Sound
and Voice in Traditional Drawings. In Proceedings
of Conference on Interaction Design and Children (IDC 07),
(Aalborg, Denmark June 6-8, 2007).
Merrill, D., Raffle,
H. The
Sound of Touch, in Extended Abstracts of Conference
on Human Factors in Computing Systems (CHI 07), (San Jose,
CA April 28-May 3, 2007).
Raffle,
H., Yip, L. and Ishii, H. Robo Topobo: Improvisational Performance
with Robotic Toys. Extended Abstracts of Conference
on Computer Graphics and Interactive Systems (SIGGRAPH 2006).
Boston, MA.
Raffle,
H., Parkes, A., Lifton, J, and Ishii, H. Beyond
Record and Play — Backpacks: Tangible Modulators of Kinetic Behavior. Proceedings
of Conference on Human Factors in Computing Systems (CHI 2006).
Montreal, Canada.
Raffle,
H., Tichenor, J., and Ishii, H. Super Cilia Skin: A
Textural Interface, Textile: The Journal of Cloth
and Culture. London: Berg Publishers. 2004.
Raffle,
H. Topobo: A
3-D Constructive Assembly System with Kinetic Memory, Master's
Thesis, Massachusetts Institute of Technology, 2004.
Raffle,
H., Parkes, A. and Ishii, H. Topobo: A Constructive
Assembly System with Kinetic Memory, Proceedings
of Conference on Human Factors in Computing Systems (CHI
2004), Vienna,
Austria.
Maynes-Aminzade,
D. and Raffle, H. You’re In Control: Streaming
Video, Maxim Magazine Belgium, November
2003. Maxim Magazine Russia/Ukraine, November
2003. Maxim Magazine USA, August 2003.
Maynes-Aminzade,
D. and Raffle, H. Interaktives Pissoir, bild
der wissenschaft, September 2003.
Raffle, H., Joachim,
M., and Tichenor, J. Super Cilia Skin: An Interactive
Membrane, Proceedings of CHI 2003.
Maynes-Aminzade,
D. and Raffle, H. You’re
In Control: A Urinary User Interface, Proceedings of CHI 2003.
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Patents
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H.
Raffle, A. Parkes, H. Ishii. Pending: Physical Modeling
System To Create Three-Dimensional Forms and Manipulate Them With
The Aid Of Computation. Application filed April 20, 2004.
A construction set consisting of active and passive components that
can be assembled to create things that move, like animals and skeletons.
MIT Media Lab.
H. Raffle, D.
Maynes-Amnizade. US Patent Number 7,143,654: Methods
and apparatus for detecting the presence, intensity, trajectory
or
location of
a liquid stream. Application filed Dec. 10, 2004. Sensors
attached to a flexible membrane input the position of a liquid
stream to a computer. MIT Media Lab.
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Awards
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Robots
at Play 2007. Most
playful robotic system, Topobo.
2007
Web 2.0 Award. Honorable Mention, "Fun Stuff," Fuzzmail.
LEGO
Fellow, 2005-2006. Fellowship for Research in educational
technologies at the MIT Media Lab.
Director's Grant. 2005. MIT Office of the Arts grant to produce Applause video
installation for the Boston Cyberarts Festival.
iCampus grant. 2005. Grant award from Microsoft Corp. for design,
community outreach and education research with Topobo.
ARS Electronica 2004, Honorable Mention, Interactive
Art. Topobo.
Design of Interactive Systems Interactive Design
Awards. 2004 Honorable mention, Topobo.
I.D. Magazine Annual Design Review, 2004.
Design Distinction, Student Work, Topobo.
LEGO Fellow, 2003-2004. Fellowship
for Research at the MIT Media Lab.
MIT Media Lab, 2002-2003.
Fellowship for Research Assistantship with
the Tangible Media Group.
I.D. Magazine Annual Design Review,
1999. Design Distinction, Consumer Products, ZOOB
toys.
National Parenting Center Seal of Approval. 1998. ZOOB Toys.
Family Fun finalist.1998. ZOOB Toys.
Parent's Choice Honors. 1997. ZOOB Toys.
Dr. Toy. 1997. 10 Best Toys of the
year. ZOOB Toys.
University of California at Santa Barbara. 1992.
Merit Scholarship.
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Exhibitions |
Robots
at Play. 2007. Odense, Denmark.
SIGGRAPH Emerging Technologies. 2007. San Diego, CA.
Play
Innovation. 2007. Kitakyushu Innovation Gallery & Studio
inaugural exhibition. Kitakyushu,
Japan.
Future
Film Festival. 2007. Bologna, Italy.
iCampus Exhibition. 2006. MIT Museum. Six month exhibition of
Microsoft-MIT alliance (Topobo). Cambridge, MA.
Imaging
Body and Mind. 2006. Hartford Atheneum, Hartford, CT.
Collision Ten. 2006. Art Interactive, Cambridge, MA.
SIGGRAPH Educational Robotics Demo. 2006.SIGGRAPH conference
session on educational robotics (Topobo). Boston, MA.
SIGGRAPH Etech. 2006. SIGGRAPH conference session on emerging
technologies (Topobo). Boston, MA.
Threads. 2006.
Artspace Gallery, New Haven, CT.
Boston
Cyberarts Festival. 2005.
Stata Center Balcony. Cambridge, MA.
Collision
Seven: Chance. 2005. Art Interactive. Cambridge, MA.
Show
Me Yours: a presentation of recent work in the School of Architecture
and Planning (MIT). 2004. Cambridge,
MA.
Collision
Six: Senses. 2004. Group exhibition. Art Interactive.
Cambridge, MA.
Artbots:
The Robot Talent Show. 2004. Group
exhibition. The Mink Building. New York, NY.
Cyberarts 2004. 2004 Ars Electronica interactive art awards
exhibition. OK Centrum, Linz, Austria.
ARS
Electronica Center. 2004.One year installation,
Topobo. Linz, Austria.
Wired NextFest. 2004. Wired Magazine international
technology exhibition. Fort Mason Center. San Francisco, CA.
Collision
5. 2003. Boston Cyberarts Festival at the MIT Compton
Gallery, Cambridge, MA. Group show.
NewFangle 2002. Herbst International Exhibition Hall,
San Francisco, CA. Group show.
Hypercollision 2002. MIT Museum. Cambridge,
MA. Group show.
Exploratorium “Prepared Exploratorium.” 2001.
San Francisco, CA. Group show about perception and sound.
Exploratorium “Chain Reaction.” 2001.
San Francisco, CA. Group show curated by Arthur Ganson.
Yale University. 2001. New Haven,
CT. Alumni exhibition.
University of California at Santa Barbara. 1992.
Temporary outdoor installation.
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Invited
Talks |
Boston
Cyberarts 2007. Physical Intelligence: roundtable discussion
on the body's body of knowledge. Cambridge, MA.
UC
Berkeley Institute of Design (BID). 2007.
Sculpting Behavior. Berkeley, CA.
Hartford
Atheneum Art & Science Podium. 2006. Social Imaging:
Data Painting from Human Behavior. In Imaging Body and Mind. Hartford Atheneum,
Hartford, CT.
SIGGRAPH educator's forum. 2006. Toys as Trojan Horses
for Learning. Boston, MA.
MIT Media Lab. 2006. Trojan Horses for Ideas. Ph.
D. General Exams. Cambridge, MA.
Flandrau Science Center. 2005. Advisory board member, Stile
II. Tangibles
for Learning. Tucson, AZ.
MIT Graduate Arts Forum. 2004. Bio
Art. 2004. Panel
discussion of artwork and research.
Boston
Museum of Science. 2004. Presentation of research (Topobo).
Cooper-Hewitt
Summer Design Institute 2004. Workshop: Reinventing Froebel's
gifts. New York, NY.
CAMPUS-TI. 2004. Lecturer, workshops on design of tangible
interfaces. Valencia, Spain.
MITRE. 2004. Presentation
of art, design and research to internal R&D groups. Bedford,
MA.
Interaction
Design Institute Ivrea. 2004. Presentation of research
(Topobo). Ivrea, Italy.
International Symposium on Human Factors in Computing Systems.
2004. Presentation of research. Vienna, Austria.
Tufts
University. 2003. Center for Engineering Education
Outreach. Presentation of research. Boston,
MA.
LEGO Corporation. 2003. Presentation of research. Billund, Denmark.
Ars Electronica Futurelab. 2003. Presentation of research.
Linz, Austria.
School
of the Museum of Fine Arts. 2002. Visiting speaker in sculpture
department. Boston, MA.
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Manufacturing
Skills |
Precision
Machining Mill and Lathe (CNC and manual), LaserCam,
Water Jet Cutter.
Forming
and Joining Injection Molding, 3D Printing,
Vacuum Forming, Welding (TIG, MIG, Arc and torch),
composite construction, finished carpentry, carving,
modern finishing techniques, various casting
techniques.
Electronics
Circuit design
and manufacture, motors, electronic
sensing
technologies, embedded programming
and interface with hardware,
and
a variety of cameras (video,
still, digital, analog),
Materials
and fabrication Steel,
Aluminum, bronze, wood, acrylic, delrin.
Industrial resins, rubbers, foams, composites and thermoplastics.
Printmaking Woodblock, Intaglio, photoengraving,
serigraph, offset lithography.
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Software
Skills |
Mac
and PC expertise.
Graphics Photoshop,
Illustrator, Quark, InDesign.
Web Flash,
Dreamweaver, Fireworks, HTML.
Video Final Cut Pro, iMovie, Media Cleaner.
CAD/CAM Vellum
Cobalt (3D modeling), Rhino (3D modeling), Featurecam (CAD/CAM
toolpath generation), Protel, Eagle(printed circuit board design).
Programming Languages C, scripting.
Other Word,
Excel, Acrobat, Project.
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References |
References
are available by request.
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